Praise for GTA 6’s graphics was more or less universal, with characters displaying photorealistic faces and lifelike movements.
Fans were also impressed by the detailed locations on show, which included the interiors of apartments, rooftop bars and sleazy underground clubs.
The preview also showcased the various environments of Leonida, the fictional, Florida-inspired US state where GTA 6 is set.
Within Leonida, GTA 6 players can explore Vice City, an area inspired by Miami, which appeared in the hit 2002 game named after the city.
The range of different body shapes and sizes among background characters – something rarely seen in video games – was also highlighted by many players watching online.
Journalist Ryan McCaffrey said GTA 6 “might be the best-looking game I’ve ever seen”.
The impressive visual fidelity has been attributed to the amount of time Rockstar has spent working on the game, and its budget, which is thought to be among the most expensive in video game history.
And according to reports, GTA 6’s map is significantly larger than the playable area in Rockstar’s previous games.
YouTuber TGG, who says he was invited to Rockstar North’s headquarters in Edinburgh to see the game, says the developer told him the map was twice the size of GTA 5’s map.
The company hasn’t confirmed this officially.















































